Friday, 21 March 2014

Games design : recently received titles dealing with theory and Practice

Beckmann-Wells, Patricia. (2013) Face it : a visual reference for multi-ethnic facial modelling. Oxford: Focal.

Chatfield, Tom. (2011) Fun Inc. : why games are the twenty-first century's most serious businessLondon: Virgin.

Daniele, Todd. (2009) Poly-modeling with 3ds Max : thinking outside of the box. Abingdon : Focal Press.

Fabry, Glenn. (2005) Anatomy for fantasy artists : an illustrator's guide to creating action figures and fantastical forms. Newton Abbot: David & Charles.

Gahan, Andrew. (2011) 3ds max modeling for games : insider's guide to game character, vehicle, and environment modeling volume 1. Abingdon : Focal Press.

Harper, Jeffrey, M. (2012) Mastering Autodesk 3ds Max 2013. Indianapolis: John Wiley and sons.

Karlsen, Faltin. (2013) A world of excesses : online games and excessive playing. Farnham: Ashgate.


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